2D Galaxy Shooter: Player Damage VFX!

Hello everyone! Today is another exciting day. I implemented a damage VFX visualizer for when the player is hurt!

The objective is to show player damage through the stages of its lives. Let’s go on!

I used a sprite ready to be animated that resembles a fireball.

I created a new animation clip, dragged in the frames, and voila! It’s alive! Ready to…