In existence, light is made up of photons, and in some cases, it can possess some characteristics of matter. Light also gives us what the eye can see, and without light, there is darkness.
In Unity, it is important to understand the different light sources to light your scene. A…
There are four ways to add a custom skybox in Unity when either using the standard or the universal render pipeline.
I will go through each one and show you how you can use them effectively.
First, we need to create a new material.
A quick guide to installing Unity’s Universal Render Pipeline!
URP is a scriptable render pipeline for Unity. It provides easily accessible workflows for Artists to let them quickly create optimized graphics across various platforms.
If you are starting a new project, you can select the “3D Sample Scene Template” with…
Today I level designed a small mech hangar room in Unity!
I am learning how to put together a level by using assets available to me from GameDevHQ’s filebase plugin. The course itself goes through the process of level designing a Control Center/Lab room by the instructor Al. I like…
I can now say I am Mobile Game certified!
I had a blast going through the coursework for GameDevHQ’s Professional Unity Developer Program 2D mobile course! Not only did I learn new things, but I also managed to extend the coursework for a better player experience.
I implemented and extended:
What if I want to reward my players after watching a video Ad?
The goal is to implement Unity Ads and reward players with several gems after watching a commercial.
I went ahead to create a UI Button in my shop UI. I duplicated the Buy button, renamed it, moved…
Input functionality across PC and Mobile made easy!
Unity has a free standard asset pack available in the asset store that contains cross-platform input functionality that we can all use.
It’s called “Standard Assets.” Once downloaded, import only the “CrossplatformInput” and “Editor” folders.