Cinemachine: Security Camera using Blend List Camera
Blend List Camera
The blend list camera executes a sequence of blends or cuts among its child Virtual Cameras. It’s great for creating montages and security cameras!
Down below is an example of a montage, recorded directly in Unity, using many Blend List cameras.
Security Camera Setup
Creating a Blend List Camera automatically creates a game object with two child virtual cameras.
I positioned the child cameras high on a corner.
I rotated the angle of the first camera toward the left wall and the second camera toward the right.
Blend List Camera Settings
I want the camera to loop back and forth from the first to the second and vice versa.
I make sure that I check the Loop property. The first child camera will reveal the option to Blend in. I want to ease in and out for both cameras. It will simulate how a security camera functions. I set both a value of 5 seconds to complete its blending from one camera to the other. I also set a value of 1 to both of the camera’s Hold properties to hold one second after its blend completion.
The final result mimics that of a security camera! Very easy and powerful. Playing around with more cameras with different Blend In settings can result in different ways of displaying security cameras through an interaction system.