Cinemachine: Security Camera using Blend List Camera

Blend List Camera

The blend list camera executes a sequence of blends or cuts among its child Virtual Cameras. It’s great for creating montages and security cameras!

Down below is an example of a montage, recorded directly in Unity, using many Blend List cameras.

Security Camera Setup

Creating a Blend List Camera automatically creates a game object with two child virtual cameras.

I positioned the child cameras high on a corner.

The position of both of the cameras.

I rotated the angle of the first camera toward the left wall and the second camera toward the right.

Blend List Camera Settings

I want the camera to loop back and forth from the first to the second and vice versa.

I make sure that I check the Loop property. The first child camera will reveal the option to Blend in. I want to ease in and out for both cameras. It will simulate how a security camera functions. I set both a value of 5 seconds to complete its blending from one camera to the other. I also set a value of 1 to both of the camera’s Hold properties to hold one second after its blend completion.

Conclusion

A Blend List Camera without a volume stack.
A Blend List Camera with a volume stack.

The final result mimics that of a security camera! Very easy and powerful. Playing around with more cameras with different Blend In settings can result in different ways of displaying security cameras through an interaction system.

Gabriel

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Gabriel Perez

Gabriel Perez

102 Followers

Hello everyone, My name is Gabriel Perez, I am a Unity Developer and a creator who is always learning and experimenting.